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Gaming is not what it used to be

History of gaming

The first video game ever released was Pong in October 1958 by Physicist WilliamHiginbotham; an easy and simple tennis game. It surely expanded the horizons of gaming ambitions. Through the 80’s till the early 90’s, games were all about “hack and slash”, gamers used their free time to relieve their accumulated stress by mashing buttons. I personally think that “gamers” term didn’t originate until the dawn of the new century since people didn’t spend a huge deal of their time. At early 2000s, games started to emerge with real-emerging stories, with vivid and unforgettable characters, in this article, we are going to focus on an example of the gaming universe which is the ever-growing franchise “Assassins’ Creed”. We will split the article into chronological timelines.

Assassins’ creed (2007-2011):

At that time, I felt that Altair’s gameplay is an upgraded continuation of the Prince of Persia series as they were both made by Ubisoft, but I was proved wrong. It brought new huge elements to the gaming world such as the detection meter and the unique parkouring. Surely at that time it was an underdeveloped concept, but itshowed off the potential of future open world games, and the start of a loved franchise. Two years later, Assassin’s Creed 2 was released, and it had undergone huge upgrades, brought a new charismatic character “Ezio”, its soundtracks are nostalgic and emits the aura of a respected and well-done game. It also gave us some side story missions to keep the fun rolling. Brotherhood followed one year later, and I think it is the prime of the franchise, the Renaissance Rome and its architecture, the nostalgic feeling you get of the old past. The DaVinci missions, and its somehow accurate story-telling of the history. Revelations came to tell the story of the old and wise Ezio, sure it was not action-packed as its predecessor, but it showed much wisdom and emotional moments. The trilogy has been an immersive journey telling the story of the Italian assassin Ezio from his youth to his old age.  

Assassin’s Creed (2012-2014):

Some new games do pour you into the game’s universe and get you attached to the protagonist, that what I think Ubisoft failed when making Assassins’ creed 3, sure it was a nice break and a dip into a new environment with a better parkour and smoother graphics. You spend almost half of the game playing as the templar Haytham, and we didn’t get enough time to see how Conor developed. Truth be said the combat in this game is on par with the newly-released Valhalla. Black flag came as a fresh start for the series. We see yet another charismatic character “Edward” he who was an ambitious pirate who went destroying ships and looking in the depths for riches, and how he ended up amazed by the universe of the templars and assassins. This game showed new possibilities for the franchise to begin with, but combat was a bit disappointing. Ubisoft went with its ambitions to the next level with Unity. I personally think unity is the best-looking game in the series with the most fun parkour despite its buggy launch. I think it was because of the release of the newly-made PS4 and XBOX ONE, so it wanted to show off its vast abilities. Syndicate marked the death of the original Assassin’s Creed since Unity has put bad taste on people’s tongues, Ubisoft had taken a 2-year break since 2009.

Assassins’ Creed (2017-2020)

Witcher 3 got released in 2015 and made a huge success, so Ubisoft had to change the rules, and started focusing in the never-ending gameplay hours of the RPG world. It still had some of the old Assassins’ vibes with Origins. When Odyssey came, it was closer to a Greek game than being a continuation of the series. It had good combat and very impressive graphics, but the “?” felt like a chore and it was very repetitive. But the romance was a bit of a refreshment. Valhalla came to improve what Odyssey had failed to do. Its combat is legendary. But again, it didn’t feel like an Assassin’s creed game. It was easier to slap the name of the notorious game than to create a whole new series.

Finally, I can’t complain about this series, it brought to me much joy and happiness, it was a journey full of ups and downs. Let’s see what will the next installment of the series brings to the table.

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